Entry tags:
Shoot them in the head
Hahaha I just watched Resident Evil: Degeneration. I don't know how it was possible for a CG movie to be so high-budget and low-budget at the same time.
Super-good:
- Texturing
- Lighting
- Rendering
- Hair (albeit fairly static hair)
- Most of the action scenes (complete with A+B triggers)
- The occasional camera work
Super-bad:
- Animation
- Plot (what plot?)
- Rigging, both skeletal and facial
- Animation of anyone who's not a zombie
- Acting
- People's ears (the only thing I'm an ~*expert*~ at modeling)
- Leon S. Kennedy's superpower of standing rigidly and not moving a single muscle for upward of 20 seconds. Also see: animation
So in short, it was exactly like a Resident Evil game cutscene. Except where was Wesker?
Super-good:
- Texturing
- Lighting
- Rendering
- Hair (albeit fairly static hair)
- Most of the action scenes (complete with A+B triggers)
- The occasional camera work
Super-bad:
- Animation
- Plot (what plot?)
- Rigging, both skeletal and facial
- Animation of anyone who's not a zombie
- Acting
- People's ears (the only thing I'm an ~*expert*~ at modeling)
- Leon S. Kennedy's superpower of standing rigidly and not moving a single muscle for upward of 20 seconds. Also see: animation
So in short, it was exactly like a Resident Evil game cutscene. Except where was Wesker?